Diablo IV Launch Campaign
For the launch of Diablo IV, I worked on a striking projection-mapping campaign that brought the game's she-demon to life through the cracks of crumbling buildings. Murals in London, Stockholm, and Berlin were transformed after dark using layered projections and depth effects, revealing a haunting presence hidden in plain sight. The result captivated unsuspecting passersby—thrilling, mesmerizing, and unsettling them in true Diablo fashion.